I watched a talk by Matt Pocock about writing great skills for AI agents. He could not make it to the AI Engineer World's Fair in person, so he recorded the talk and shared it online. It is called The Missing Manual: How to Write Great Skills. Source: The Missing Manual: How to Write Great Skills on YouTube He starts with a problem he calls skill hell. There are many skills available now. You can download them, write your own, or copy from community repos. But it is hard to tell a good skill from a bad one. People try to stitch too many skills together and do not get the results the skills promise. His fix is a simple checklist. It has four parts: the trigger, the structure, the steering, and the pruning. 1. The trigger A skill can be invoked in two ways. User invoked: the user tells the agent to use it. Model invoked: the agent decides on its own to use it, based on the skill's description. Model invoked skills sound better because the agent can use them automatically. But every model invoked skill adds load to the agent's context. If you have a hundred of...
← All tags